Tuesday, 20 March 2012

Week 3: MULTIMEDIA PROJECT MANAGEMENT

Criteria of a couseware:
  • well-structured
  • easy to navigate
  • quick dowload/display time
  • simplicity, clear & not too many choices
  • consistency, builds trust with the user
  • engagement, invites the user to participate
( Flowchart - Storyboard - Prototype)

Information Design

Learning Theories versus Teaching Strategy

- The courseware should reflects active learning in which the user/student do not depend on the instructor/teacher to guide/handle the courseware.

Active Learning - combination of several learning theories in which not restricted to only one theory to be    implement in the activities.

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